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Greece
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Canvas
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12 x 16 in ($95)
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Black Canvas
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White ($135)
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This artwork is a part of a series that explore the use of harmonic motion in painting. The flowing style and the resemblance to a vortex make the portrait come to life, with an intense feeling of movement. Nothing is drawn by hand; everything is automatically drawn by an specially designed interactive installation called "Drawing Pendulum": a pendulum that draws portraits, when spinning. You can see in in action in the following videos: https://www.youtube.com/watch?v=TSqaXOUuY6Q https://www.youtube.com/watch?v=qiHDKbsE9tA The installation consists from a "printing-device" that is hanged as a pendulum. The visitor pushes the pendulum and makes it spin. Beside the initial push, the pendulum’s movement is not controlled by any other electrical or mechanical way; it spins naturally. As the oscillation of the pendulum decreases, it covers most of the drawing surface. If the pendulum happens to be on a spot that must to be drawn, some ink is dripped at that spot. In that way a (predefined) portrait is gradually drawn. The style of the dripping generally resembles a vortex that is defined from the initial push. The oscillation lasts about 5 minutes.
Print:Giclee on Canvas
Size:12 W x 16 H x 1.25 D in
Size with Frame:13.75 W x 17.75 H x 1.25 D in
Frame:White
Canvas Wrap:Black Canvas
Ready to Hang:Yes
Packaging:Ships in a Box
Delivery Time:Typically 5-7 business days for domestic shipments, 10-14 business days for international shipments.
Handling:Ships in a box. Art prints are packaged and shipped by our printing partner.
Ships From:Printing facility in California.
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Greece
Petros Vrellis was born in Greece in 1974. He holds a MEng in Electrical Engineering and a MA in Art Sciences. As computer sciences open up new ways of expression, he tries to combine his technological background with arts by exploring the potential of new media through digital art and interactive installations. He considers himself more of a "toy-inventor" than an artist; he believes that the most important thing is to find new ways to "play" by experimenting and even by breaking the rules. The main tools for his work are computers, programming languages (c++ and especially the "openframeworks" open source toolkit) and electronics (cameras, microcontrollers, e.t.c.)
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